Pricing
Licences &
Subscriptions.
Acron is licensed per account, two ways: a yearly licence or a monthly subscription. Both cover the same engine and tools. Purchases open soon — create your account now, and talk to sales for teams.
Yearly licence
A licence, billed once a year.
- The Acron engine — Python 3.14 wheels and the C++ SDKs
- Exports for Windows, macOS, Linux, the web, Android and the Wii
- Acron Studio, the launcher and acronmanager
- Docs, forum and Discord
Requires an Acron account
Monthly subscription
A subscription, billed every month.
- The Acron engine — Python 3.14 wheels and the C++ SDKs
- Exports for Windows, macOS, Linux, the web, Android and the Wii
- Acron Studio, the launcher and acronmanager
- Docs, forum and Discord
Requires an Acron account
Teams & Enterprise
Studios, research institutions and simulation teams with several seats or special terms: team licences, invoicing and procurement, support agreements.
FAQ
Common Questions
How do I get Acron?
Create an Acron account and install the launcher; see Get Acron. The launcher signs you in, creates projects and installs the engine into each of them.
How much does Acron cost?
The yearly licence is €190 a year and the monthly subscription €19 a month, plus the tax that applies where you live. Paddle, our reseller and merchant of record, handles the payment and invoices. For several seats or special terms, talk to sales.
What's the difference between yearly and monthly?
Only how you pay: both give you the same engine, SDKs and tools.
Do I need anything extra for multiplayer?
No. ENet, the datagram classes and Distributed Objects are part of the engine, and your servers are programs you build and host yourself — see Multiplayer.
Do players need an account?
No. A finished game is a program of its own with the engine inside it; players install nothing else.