Blog
Dev Log
Technical deep-dives, tutorials, release notes, and thinking from the Acron team.
▪ Release Notes
What's new in Acron: Android, the web, the Wii, and more
Acron games now ship to Android and the web as well as the desktop, C++ games run on the Nintendo Wii as homebrew, RmlUi interfaces take touch and gamepad...
▪ RenderingWriting custom GLSL shaders in Acron: a practical guide
How the shader pipeline works, how to hook into the PBR pass, vertex and fragment stage injection, and uniform binding. Three worked examples: water, toon...
▪ TutorialMixing Python and C++ in Acron: when and how
Acron supports Python for scripting and C++ for performance-critical systems. This guide covers: when to use each, how to call C++ from Python via the...