Ship Faster.
On Every Target.

Python, C++ and Blueprints in one engine. Prebuilt SDKs for the desktop, the web, Android and the Wii. Builds and CI driven from the project file. Talk to us about licences for your team.

Talk to Sales View Pricing

Built for Teams That Ship

A toolchain where everything that matters is text in your repository — code, Blueprint graphs, build settings and CI.

Python + C++ + Blueprints

Designers build logic in Blueprints, engineers write Python, performance-critical systems are C++. Blueprint graphs are JSON and compile to readable Python, so they diff and review like any other source.

Prebuilt C++ SDKs

Desktop, web, Android and Wii SDKs with headers, libraries and a CMake package. Nobody on the team compiles the engine; find_package(Acron) and build.

Reproducible Builds & CI

Each project pins its exact engine version in pyproject.toml. acronmanager ci init writes a GitHub or Gitea Actions workflow that builds every target on each release.

Every Platform in One Pipeline

Desktop folders and app bundles, a static web site, a signed Android APK and app bundle, a Wii homebrew app — from one project, with app icons and store art generated from one picture.

Networking Stack

ENet sessions, datagrams and Distributed Objects are part of the engine. Your servers are your programs, hosted wherever you choose.

Testable Games

acron.testing drives the real engine offscreen with a fixed clock, so gameplay and rendering regressions can be caught in CI, not by playtesters.

Studio-Relevant Trade-offs

FactorAcronUnity / Unreal
Licensing◦ Per-account yearly licence or monthly subscription◦ Unity: per-seat subscriptions above a revenue threshold. Unreal: royalty on gross revenue above a threshold
Language flexibilityPython + C++ + Blueprints in one project◦ Unreal: C++ + Blueprints. Unity: C#
ML in the gamePython ML libraries import in-process◦ Usually an ONNX runtime, a plugin or a separate process
Web exportStatic site: WebAssembly + WebGL 2, Python or C++◦ Unity: WebGL builds. Unreal: no current web export
Console support◦ Nintendo Wii homebrew only; no current consolesAll major consoles, under platform agreements
Asset marketplace◦ None of its own; glTF from anywhereLarge, mature marketplaces

Licences for
Your Team

Several seats, invoicing or special terms? Talk to sales — published pricing for the yearly licence and monthly subscription is coming soon.